Once you know what skin it is, we can try to help find the issue from there. The key is to only have 1 skins running at a time when the issue happens, so we can narrow down the problem skin. If CPU usage returns to normal after closing the skin, then try the next skin, and repeat the process. If the high CPU usage remains, then that is the skin that causing the issue. If the CPU spikes, close the skin and check CPU again. Let it run for a while and periodically check the CPU usage. Load just 1 of the skins you were using when this happened. Then restart Rainmeter (or you could use Rainmeter Safe Start). What I would do is, start Rainmeter and unload all skins. HWinfo shared memory is enabled and I can see the CPU 0 sensor and all of its entries, the temps are reading live in the shared memory viewer too, and I am fairly sure I have the values entered correctly. The only other thing I can think of is if one of your skins is running a 3rd party plugin (or an addon) that is having an issue and causing the CPU usage. I have the HWinfo skin and CPU meter reading CPU usage (variant on CPU meter is set to use HWinfo) but I cant get the temps to read. Theoretically, the RunCommand plugin could run an external program that might cause its thread to keep running, but any extra CPU usage should show under the external program, not Rainmeter - since it runs in its own address space. I have never heard of them hanging at all. ActionTimer, InputText, Ping, RunCommand and UseageMonitor usually exit gracefully when the skin is closed. RecycleManager and FileView can take some time to complete their thread, but usually do not hang infinitely causing the spiked CPU usage. While Webparser can hang occasionally, I have never seen it use CPU after the skin unloads. This usually only happens with the following measures Webparser, RecycleManager, and NowPlaying - and the plugins ActionTimer, FileView, InputText, Ping, RunCommand, and UsageMonitor. The only thing I can think of is the few places where a separate thread is created. Once a skin is unloaded, it isn't processing anything anymore. Hmmm, never seen anything like this for the main Rainmeter app.
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